Save Me, Commander!
Save Me, Commander! is a top-down stealth game where you guide a stranded soldier through enemy-controlled warzones using only your commands over radio.
The soldier and his squad were carrying a message so important it could decide the outcome of the war. Unfortunately, the soldier picked the worst possible time in military history to take a nap.
He wakes up alone.
His squad is gone. Enemy tanks now control the roads ahead. And somehow the fate of the mission still depends on the one guy who slept through the ambush.
As the commander, your job is to guide the soldier safely to headquarters using mouse clicks or touch controls.
Avoid enemy tank sightlines, hide behind walls and structures, use the environment to stay unseen, and in some levels, grab abandoned RPG launchers to destroy tanks to reach the exit.
Some tanks remain still. Some patrol. Some actively search.
Every level is a puzzle of timing, positioning, and trusting the soldier to finally stay awake long enough to save the day.
Features
- Click or tap to move the soldier
- Static and moving tank patrols
- Five handcrafted levels
- Built for the GameDev.js Jam 2026 theme: Machines
Credits
Graphics:
Music/Sound:
https://pixabay.com/music/percussion-war-490671/
https://pixabay.com/sound-effects/film-special-effects-modern-war-129016/
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Faraz The Web Guy |
| Genre | Strategy, Action |
| Made with | Phaser |
| Tags | 2D, Difficult, Real-Time, Singleplayer, Stealth, Tactical, Tanks, Top-Down, War |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Accessibility | One button |
| Content | No generative AI was used |






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